﻿package fj.events
{
	import flash.events.Event;
	
	public class FJImageTransformMoveEvent extends Event
	{
		public static const MOVE = "move";
		
		public var x:Number;
		public var y:Number;
		
		public function FJImageTransformMoveEvent(x:Number,y:Number):void
		{
			super( MOVE );
			this.x = x;
			this.y = y;
		}
	}
}